下面的字符串可以访问和修改使用L_VecDlgGetString和L_VecDlgSetString。
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_BUTTON_OK | “OK” |
VECTOR_DLGSTR_BUTTON_CANCEL | “取消” |
VECTOR_DLGSTR_BUTTON_HELP | “帮助” |
VECTOR_DLGSTR_CHECK_PREVIEW | “预览” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_TRANSFORM_SCALE_CAPTION | “规模” |
VECTOR_DLGSTR_TRANSFORM_ROTATE_CAPTION | “旋转” |
VECTOR_DLGSTR_TRANSFORM_TRANSLATE_CAPTION | “翻译” |
VECTOR_DLGSTR_TRANSFORM_CAMERA_CAPTION | “相机” |
VECTOR_DLGSTR_TRANSFORM_BUTTON_XUP | “+ X” |
VECTOR_DLGSTR_TRANSFORM_BUTTON_XDOWN | “- X” |
VECTOR_DLGSTR_TRANSFORM_BUTTON_YUP | “+ Y” |
VECTOR_DLGSTR_TRANSFORM_BUTTON_YDOWN | “- Y” |
VECTOR_DLGSTR_TRANSFORM_BUTTON_ZUP | “+ Z” |
VECTOR_DLGSTR_TRANSFORM_BUTTON_ZDOWN | ”- - - Z” |
VECTOR_DLGSTR_TRANSFORM_BUTTON_XUPCAMERA | “+θ” |
VECTOR_DLGSTR_TRANSFORM_BUTTON_XDOWNCAMERA | “θ” |
VECTOR_DLGSTR_TRANSFORM_BUTTON_YUPCAMERA | “+φ” |
VECTOR_DLGSTR_TRANSFORM_BUTTON_YDOWNCAMERA | “-φ” |
VECTOR_DLGSTR_TRANSFORM_BUTTON_ZUPCAMERA | “+距离” |
VECTOR_DLGSTR_TRANSFORM_BUTTON_ZDOWNCAMERA | ”——距离” |
VECTOR_DLGSTR_TRANSFORM_CHECK_ALL | “所有” |
VECTOR_DLGSTR_TRANSFORM_CHECK_PERSPECTIVE | “视角” |
VECTOR_DLGSTR_TRANSFORM_BUTTON_RESET | “重置” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_RENDER_CAPTION | “显示选项” |
VECTOR_DLGSTR_RENDER_FRAME_POLYGONMODE | “多边形模式” |
VECTOR_DLGSTR_RENDER_RADIO_POINT | “点” |
VECTOR_DLGSTR_RENDER_RADIO_LINE | “行” |
VECTOR_DLGSTR_RENDER_RADIO_FILL | “填充” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_VIEWMODE_CAPTION | “视图模式选择” |
VECTOR_DLGSTR_VIEWMODE_FRAME_VIEWMODE | “视图模式” |
VECTOR_DLGSTR_VIEWMODE_RADIO_FIT | “适合” |
VECTOR_DLGSTR_VIEWMODE_RADIO_SNAP | “急” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_HITTEST_CAPTION | “冲击测试选项” |
VECTOR_DLGSTR_HITTEST_FRAME_DISTANCE | “距离” |
VECTOR_DLGSTR_HITTEST_FRAME_OPTIONS | “选项” |
VECTOR_DLGSTR_HITTEST_CHECK_CLOSEDFIGURES | “关闭数据” |
VECTOR_DLGSTR_HITTEST_CHECK_IGNORESELECTED | “忽略选择” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_ALLLAYERS_CAPTION | “层” |
VECTOR_DLGSTR_ALLLAYERS_BUTTON_NEW | “新” |
VECTOR_DLGSTR_ALLLAYERS_BUTTON_EDIT | “编辑” |
VECTOR_DLGSTR_ALLLAYERS_BUTTON_DELETE | “删除” |
VECTOR_DLGSTR_ALLLAYERS_YES | “是的” |
VECTOR_DLGSTR_ALLLAYERS_NO | “不” |
VECTOR_DLGSTR_ALLLAYERS_NAME | “名称” |
VECTOR_DLGSTR_ALLLAYERS_ACTIVE | “活跃” |
VECTOR_DLGSTR_ALLLAYERS_VISIBLE | “可见” |
VECTOR_DLGSTR_ALLLAYERS_LOCKED | “锁定” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_LAYER_CAPTION | “层” |
VECTOR_DLGSTR_LAYER_FRAME_NAME | “名称” |
VECTOR_DLGSTR_LAYER_CHECK_ACTIVE | “当前活动层” |
VECTOR_DLGSTR_LAYER_CHECK_VISIBLE | “可见” |
VECTOR_DLGSTR_LAYER_CHECK_LOCKED | “锁定” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_GENERAL_CAPTION | “一般” |
VECTOR_DLGSTR_GENERAL_FRAME_SELECTION | “选择” |
VECTOR_DLGSTR_GENERAL_CHECK_SELECTION | “选择” |
VECTOR_DLGSTR_GENERAL_FRAME_RASTEROPERATION | “光栅操作” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_GENERALROP2黑暗 | “黑暗” |
VECTOR_DLGSTR_GENERALROP2NOTMERGEPEN | “不合并笔” |
VECTOR_DLGSTR_GENERALROP2MASKNOTPEN | “面具不是笔” |
VECTOR_DLGSTR_GENERALROP2NOTCOPYPEN | “不是复制笔” |
VECTOR_DLGSTR_GENERALROP2MASKPENNOT | ”面具的钢笔不是“ |
VECTOR_DLGSTR_GENERALROP2反 | “反转” |
VECTOR_DLGSTR_GENERALROP2XORPEN | “Xor笔” |
VECTOR_DLGSTR_GENERALROP2NOTMASK | “不是面具” |
VECTOR_DLGSTR_GENERALROP2MASKPEN | “面具笔” |
VECTOR_DLGSTR_GENERALROP2NOTXORPEN | “不是Xor笔” |
VECTOR_DLGSTR_GENERALROP2NOP | “Nop” |
VECTOR_DLGSTR_GENERALROP2MERGENOTPEN | “合并不是笔” |
VECTOR_DLGSTR_GENERALROP2COPYPEN | “复制笔” |
VECTOR_DLGSTR_GENERALROP2MERGEPENNOT | “合并的钢笔不是” |
VECTOR_DLGSTR_GENERALROP2MERGEPEN | “合并笔” |
VECTOR_DLGSTR_GENERALROP2白度 | “白” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_PEN_CAPTION | “笔” |
VECTOR_DLGSTR_PEN_FRAME_STYLE | “风格” |
VECTOR_DLGSTR_PEN_FRAME_ENDCAP | “结束描述” |
VECTOR_DLGSTR_PEN_FRAME_JOIN | “加入” |
VECTOR_DLGSTR_PEN_FRAME_WIDTH | “宽度” |
VECTOR_DLGSTR_PEN_FRAME_COLOR | “颜色” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_PEN_STYLE_SOLID | “固体” |
VECTOR_DLGSTR_PEN_STYLE_DASH | “冲” |
VECTOR_DLGSTR_PEN_STYLE_DOT | “点” |
VECTOR_DLGSTR_PEN_STYLE_DASHDOT | “Dash-Dot” |
VECTOR_DLGSTR_PEN_STYLE_DASHDOTDOT | “Dast-Dot-Dot” |
VECTOR_DLGSTR_PEN_STYLE_TRANSPARENT | “透明” |
VECTOR_DLGSTR_PEN_STYLE_INSIDEFRAME | “内部框架” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_BRUSH_CAPTION | “刷” |
VECTOR_DLGSTR_BRUSH_FRAME_STYLE | “刷风格” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_STDBRUSH_FRAME_STDBRUSHPROP | “标准笔刷属性” |
VECTOR_DLGSTR_STDBRUSH_FRAME_STYLE | “风格” |
VECTOR_DLGSTR_STDBRUSH_FRAME_HATCH | “孵化” |
VECTOR_DLGSTR_STDBRUSH_FRAME_COLOR | “颜色” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_STDBRUSH_STYLE_SOLID | “固体” |
VECTOR_DLGSTR_STDBRUSH_STYLE_TRANSPARENT | “透明” |
VECTOR_DLGSTR_STDBRUSH_STYLE_HATCHED | “孵化” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_STDBRUSH_HATCHED_HORIZONTAL | “水平” |
VECTOR_DLGSTR_STDBRUSH_HATCHED_VERTICAL | “垂直” |
VECTOR_DLGSTR_STDBRUSH_HATCHED_FORWARDDIAGONAL | “对角线” |
VECTOR_DLGSTR_STDBRUSH_HATCHED_BACKWARDDIAGONAL | “向后斜” |
VECTOR_DLGSTR_STDBRUSH_HATCHED_CROSS | “十字” |
VECTOR_DLGSTR_STDBRUSH_HATCHED_DIAGONALCROSS | “对角交叉” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_PTRBRUSH_FRAME_PTRBRUSHPROP | “模式刷属性” |
VECTOR_DLGSTR_PTRBRUSH_STATIC_BITMAP | “位图” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_GRDBRUSH_FRAME_GRDBRUSHPROP | “梯度刷属性” |
VECTOR_DLGSTR_GRDBRUSH_STATIC_STARTCOLOR | “开始颜色” |
VECTOR_DLGSTR_GRDBRUSH_STATIC_ENDCOLOR | “颜色” |
VECTOR_DLGSTR_GRDBRUSH_STATIC_STYLE | “风格” |
VECTOR_DLGSTR_GRDBRUSH_STATIC_DIRECTION | “方向” |
VECTOR_DLGSTR_GRDBRUSH_STATIC_STEPS | “步骤” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_GRDBRUSH_STYLE_LINE | “线性梯度” |
VECTOR_DLGSTR_GRDBRUSH_STYLE_ANGLE | “角梯度” |
VECTOR_DLGSTR_GRDBRUSH_STYLE_RECTANGLE | “矩形梯度” |
VECTOR_DLGSTR_GRDBRUSH_STYLE_ELLIPSE | “阳光梯度” |
VECTOR_DLGSTR_GRDBRUSH_STYLE_CONE | “径向渐变” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_LINE_L_TO_R | “从左到右” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_LINERTO_L | “右向左” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_LINETTO_B | “从上到下” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_LINE_B_TO_T | “从下到上” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_LINE_LT_TO_RB | “LeftTop RightBottom” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_LINE_LB_TO_RT | “LeftBottom RightTop” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_LINE_RT_TO_LB | “RightTop LeftBottom” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_LINE_RB_TO_LT | “RightBottom LeftTop” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_LINE_L_ANDRTO_C | “左和右中心” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_LINE_C_TO_L_AND_R | “左和右中心” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_LINETAND_B_TO_C | “顶部和底部中心” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_LINE_C_TOTAND_B | “顶部和底部中心” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_LINE_LT_AND_RB_TO_C | “LeftTop和RightBottom中心” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_LINE_C_TO_LT_AND_RB | “中心LeftTop RightBottom” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_LINE_RT_AND_LB_TO_C | “RightTop和LeftBottom中心” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_LINE_C_TO_RT_AND_LB | “中心RightTop LeftBottom” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_ANGLE_TO_LT | “左前” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_ANGLE_TO_LB | “底” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_ANGLE_TO_RT | “向右” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_ANGLE_TO_RB | “底” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_ANGLE_FROM_LT | “从左前” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_ANGLE_FROM_LB | “从左底” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_ANGLE_FROM_RT | “从右顶” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_ANGLE_FROM_RB | “从右底” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_RECTANGLE_TO_C | “中心” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_RECTANGLE_FROM_C | “中心” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_ELLIPSE_TO_C | “中心” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_ELLIPSE_FROM_C | “中心” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_CONE_L | “从左” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_CONE_R | “从右” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_CONE_T | “自上而下” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_CONE_B | “自下而上” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_CONE_LT | “从左前” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_CONE_LB | “从左底” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_CONE_RT | “从右顶” |
VECTOR_DLGSTR_GRDBRUSH_DIRECTION_CONE_RB | “从右底” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_HATBRUSH_FRAME_HATCHPROP | “舱口刷属性” |
VECTOR_DLGSTR_HATBRUSH_STATIC_STEP | “步骤” |
VECTOR_DLGSTR_HATBRUSH_STATIC_ANGLE | “角” |
VECTOR_DLGSTR_HATBRUSH_FRAME_PENPROP | “笔属性” |
VECTOR_DLGSTR_HATBRUSH_STATIC_PENSTYLE | “风格” |
VECTOR_DLGSTR_HATBRUSH_STATIC_PENWIDTH | “宽度” |
VECTOR_DLGSTR_HATBRUSH_STATIC_PENCOLOR | “颜色” |
VECTOR_DLGSTR_HATBRUSH_FRAME_BRUSHPROP | “刷属性” |
VECTOR_DLGSTR_HATBRUSH_STATIC_BRUSHSTYLE | “风格” |
VECTOR_DLGSTR_HATBRUSH_STATIC_BRUSHCOLOR | “颜色” |
VECTOR_DLGSTR_HATBRUSH_STATIC_BRUSHHATCH | “孵化” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_HATBRUSH_STYLE_RECT | 矩形 |
VECTOR_DLGSTR_HATBRUSH_STYLE_CIRCLE | 圆 |
VECTOR_DLGSTR_HATBRUSH_STYLE_TRIANGLE | 三角形 |
VECTOR_DLGSTR_HATBRUSH_STYLE_LINE | 行 |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_VERTEX_CAPTION | “顶点” |
VECTOR_DLGSTR_VERTEX_FRAME_LOCATION | “位置” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_LINE_CAPTION | “行” |
VECTOR_DLGSTR_LINE_FRAME_STARTPOINT | “起点” |
VECTOR_DLGSTR_LINE_FRAME_ENDPOINT | “终点” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_RECTANGLE_CAPTION | “矩形” |
VECTOR_DLGSTR_RECTANGLE_FRAME_STARTPOINT | “起点” |
VECTOR_DLGSTR_RECTANGLE_FRAME_ENDPOINT | “终点” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_POLYLINE_CAPTION | “聚线” |
VECTOR_DLGSTR_POLYLINE_FRAME_POINTS | “点” |
VECTOR_DLGSTR_POLYLINE_BUTTON_NEW | “新” |
VECTOR_DLGSTR_POLYLINE_BUTTON_DELETE | “删除” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_POLYBEZIER_CAPTION | “保利贝塞尔曲线” |
VECTOR_DLGSTR_POLYBEZIER_FRAME_POINTS | “点” |
VECTOR_DLGSTR_POLYBEZIER_BUTTON_NEW | “新” |
VECTOR_DLGSTR_POLYBEZIER_BUTTON_DELETE | “删除” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_POLYGON_CAPTION | “多边形” |
VECTOR_DLGSTR_POLYGON_FRAME_POINTS | “点” |
VECTOR_DLGSTR_POLYGON_BUTTON_NEW | “新” |
VECTOR_DLGSTR_POLYGON_BUTTON_DELETE | “删除” |
VECTOR_DLGSTR_POLYGON_FRAME_FILLMODE | “填充模式” |
VECTOR_DLGSTR_POLYGON_RADIO_ALTERNATE | “替代” |
VECTOR_DLGSTR_POLYGON_RADIO_WINDING | “圈” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_ELLIPSE_CAPTION | “椭圆” |
VECTOR_DLGSTR_ELLIPSE_FRAME_CENTER | “中心” |
VECTOR_DLGSTR_ELLIPSE_FRAME_RADIUS | “半径” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_CIRCLE_CAPTION | “圆” |
VECTOR_DLGSTR_CIRCLE_FRAME_CENTER | “中心” |
VECTOR_DLGSTR_CIRCLE_FRAME_RADIUS | “半径” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_ARC_CAPTION | “弧” |
VECTOR_DLGSTR_ARC_FRAME_CENTER | “中心” |
VECTOR_DLGSTR_ARC_FRAME_RADIUS | “半径” |
VECTOR_DLGSTR_ARC_FRAME_ANGLES | “角” |
VECTOR_DLGSTR_ARC_STATIC_START | “开始” |
VECTOR_DLGSTR_ARC_STATIC_SWEEP | “扫描” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_TEXT_CAPTION | “文本” |
VECTOR_DLGSTR_TEXT_FRAME_POINT | “点” |
VECTOR_DLGSTR_TEXT_FRAME_HORIZONTAL | “水平” |
VECTOR_DLGSTR_TEXT_FRAME_VERTICAL | “垂直” |
VECTOR_DLGSTR_TEXT_CHECK_HITTESTRECTANGLE | “冲击测试矩形” |
VECTOR_DLGSTR_TEXT_FRAME_TEXT | “文本” |
VECTOR_DLGSTR_TEXT_FRAME_FONT | “字体” |
VECTOR_DLGSTR_TEXT_BUTTON_FONT | “字体……” |
VECTOR_DLGSTR_TEXT_STATIC_CHARWIDTH | “字符宽度” |
VECTOR_DLGSTR_TEXT_STATIC_CHARHEIGHT | “字符高度” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_TEXT_LEFT | “左” |
VECTOR_DLGSTR_TEXT_RIGHT | “正确” |
VECTOR_DLGSTR_TEXT_HCENTER | “中心” |
VECTOR_DLGSTR_TEXT_TOP | “顶级” |
VECTOR_DLGSTR_TEXT_BOTTOM | “底” |
VECTOR_DLGSTR_TEXT_VCENTER | “中心” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_PIE_CAPTION | “馅饼” |
VECTOR_DLGSTR_CHORD_CAPTION | “共鸣” |
VECTOR_DLGSTR_PIE_FRAME_CENTER | “中心” |
VECTOR_DLGSTR_PIE_FRAME_RADIUS | “半径” |
VECTOR_DLGSTR_PIE_FRAME_ANGLES | “角” |
VECTOR_DLGSTR_PIE_STATIC_START | “开始” |
VECTOR_DLGSTR_PIE_STATIC_SWEEP | “扫描” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_POLYDRAW_CAPTION | “聚” |
VECTOR_DLGSTR_POLYDRAW_FRAME_POINTS | “点” |
VECTOR_DLGSTR_POLYDRAW_BUTTON_NEW | “新” |
VECTOR_DLGSTR_POLYDRAW_BUTTON_DELETE | “删除” |
VECTOR_DLGSTR_POLYDRAW_FRAME_TYPE | “类型” |
VECTOR_DLGSTR_POLYDRAW_CHECK_CLOSEFIGURE | “图” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_POLYDRAW_MOVETO | “搬到” |
VECTOR_DLGSTR_POLYDRAW_LINETO | “行” |
VECTOR_DLGSTR_POLYDRAW_BEZIERTO | “贝塞尔曲线” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_RASTER_CAPTION | “光栅” |
VECTOR_DLGSTR_RASTER_FRAME_POINT1 | “1” |
VECTOR_DLGSTR_RASTER_FRAME_POINT2 | “2” |
VECTOR_DLGSTR_RASTER_FRAME_BITMAP | “位图” |
VECTOR_DLGSTR_RASTER_CHECK_ALPHA | “启用Alpha通道” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_VECTOR_IS_LOCKED | “向量被锁!” |
VECTOR_DLGSTR_VECTOR_NOT_ENABLED | “向量未启用!” |
VECTOR_DLGSTR_LAYER_NOT_FOUND | “层没有找到!” |
VECTOR_DLGSTR_LAYER_ALREADY_EXISTS | “层已经存在!” |
VECTOR_DLGSTR_NO_MEMORY | “内存不足!” |
VECTOR_DLGSTR_DELETELAYERQUERY | “这将删除所有对象内部层:\ n % s \ n \鼻孔你确定要继续吗?” |
VECTOR_DLGSTR_CANNOTFINISHOPERATION | “不能完成此操作” |
VECTOR_DLGSTR_CANNOTLOADBITMAP | “无法加载位图!” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_SPLINE_CAPTION | “样条” |
VECTOR_DLGSTR_SPLINE_FRAME_POINTS | “点” |
VECTOR_DLGSTR_SPLINE_BUTTON_NEW | “新” |
VECTOR_DLGSTR_SPLINE_BUTTON_DELETE | “删除” |
VECTOR_DLGSTR_SPLINE_FRAME_SPLINEPOINTSTYPE | “花键分类型” |
VECTOR_DLGSTR_SPLINE_RADIO_CONTROLPOINTS | “控制点” |
VECTOR_DLGSTR_SPLINE_RADIO_FITPOINTS | “适合点” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_SPLINE_CAPTION | “样条” |
VECTOR_DLGSTR_SPLINE_FRAME_POINTS | “点” |
VECTOR_DLGSTR_SPLINE_BUTTON_NEW | “新” |
VECTOR_DLGSTR_SPLINE_BUTTON_DELETE | “删除” |
VECTOR_DLGSTR_SPLINE_FRAME_SPLINEPOINTSTYPE | “花键分类型” |
VECTOR_DLGSTR_SPLINE_RADIO_CONTROLPOINTS | “控制点” |
VECTOR_DLGSTR_SPLINE_RADIO_FITPOINTS | “适合点” |
价值 | 字符串 |
---|---|
VECTOR_DLGSTR_HPOLYBEZIER_CAPTION | “hpo贝塞尔” |
VECTOR_DLGSTR_HPOLYBEZIER_FRAME_POINTS | “点” |
VECTOR_DLGSTR_HPOLYBEZIER_BUTTON_NEW | “新” |
VECTOR_DLGSTR_HPOLYBEZIER_BUTTON_DELETE | “删除” |
VECTOR_DLGSTR_HPOLYBEZIER_FRAME_SECTIONS | “部分” |
VECTOR_DLGSTR_HPOLYBEZIER_BUTTON_NEWSEC | “新” |
VECTOR_DLGSTR_HPOLYBEZIER_BUTTON_DELETESEC | “删除” |